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Google play for chromebook download. This is 60 Parsecs!, a dark comedy sci-fi adventure set in the Atomic Space Age - complete with all the Cold War paranoia, chrome-plated wall accents and cockroaches with space helmets. Lead a crew of woefully unprepared astronauts, equipped with whatever junk - sorry - 'supplies' you can grab before blasting off, on a journey across the cosmos.
Sep 21, 2018
In this 60 Parsecs! guide you will learn everything you need for a good start!
1. The Start
60 Parsecs New Part. 5; 4; 3; 2; 1; 5. 5; 4; 3; 2; 1; 1. 60 Parsecs 2018. 5; 4; 3; 2; 1; 4. Have you ever wondered what it’s like to set off on a journey into the open space? Away from home, lost in the cold darkness, never knowing what’s waiting ahead? It might sound thrilling and romantic, but dealing with the. This is 60 Parsecs!, a dark comedy sci-fi adventure set in the Atomic Space Age - complete with all the Cold War paranoia, chrome-plated wall accents and cockroaches with space helmets. Lead a crew of woefully unprepared astronauts, equipped with whatever junk - sorry - 'supplies' you can grab before blasting off, on a journey across the cosmos. Options Num 1 – Ignore Countdown Timer Num 2 – Infinite Food Num 3 – Infinite Crafting Resources Num 4 – Med Kit & Sock Always Available Notes “Infinite Food” takes effect after the current day ends. Download File Date added File size Downloads 60.Parsecs.v1.2.1.Plus.4.Trainer-FLiNG 2020-03-21 13:43 633 KB 1846. In this 60 Parsecs! Guide you will learn everything you need for a good start! The Start 1.1 Characters In 60 Parsecs we have 5 characters, each with unique abilities. Emmet Ellis Stats: Agility - 1 Intellegence - 3 Strength - 0 Ability: Makes 2 resources of each.
1.1 Characters
In 60 Parsecs we have 5 characters, each with unique abilities.
1. Emmet Ellis
Stats:
Agility - 1
Intellegence - 3
Strength - 0
Ability:
Makes 2 resources of each kind everyday
Captain's Goal:
Make 5 succesful Intelligence attribute decisions
Emmet, in my opinion, is the best character in the game. He's smart, runs fast, not so clumsy, and makes 2 resources of each kild EVERYDAY. You can win the game by taking him only, if you want so. Perfect for new players.
2. Deedee Dawkins
Stats:
Agility - 3
Intelligence - 1
Strength - 1
Ability:
Hunger decays slower
Captain's Goal:
Make 7 succesful attribute decisions of any type
Nice character, not as easy to play as Emmet, but not so hard as Tom. Perfect for whose, who want to play a nice, not-so-hard-not-so-easy game.
3. Baby Bronco
Stats:
Agility - 1
Intelligence - minus 1
Strength - Perfect
Ability:
Can make friends faster
Captain's Goal:
Become friends with at least 3 of your crewmates
Pretty good character, totally not the easiest, but still not the hardest. And his perk is great too.
4. Maegan Mann
Stats:
Agility - 2
Intelligence - 2
Strength - 1
Ability:
Less likely to suffer from poor health
Captain's Goal:
Keep a full crew alive for 30 days. (Full crew is the only ones, you taken from the station, not the 4 astrocitizens in the ship).
Pretty hard character, pre-hardest one, because of no perfect or 3 pointed abilities.
5. Tom Thomson
Stats:
Agility - 1
60 Parsecs Ost
Intelligence - 2
Strength - 2
Ability:
Less likely to go insane
Captain's Goal:
Send 5 successful expeditions on a strange, new world
The hardest character in the game. Get ready for the pain.Why so:
- Runs slower than others (Just like Bronco).
- Has no 3 pointed or perfect abilities.
- His perk is a junk (Seriously, if you play well, you won't go insane at all).
Thats all the characters we have.Moving on to the new page.
1.2 Items
Here's the list of all items in the game and what do they do.
1. Can of Soup
The main thing, what helps you survive. You will need many of these. (Also, good for crafting things, because you can carry infinite amounts of it)
2. Medkit
Cures the deseases.
3. Sock doll
Cures the insanity.
4. Communicator
A telephone, but for space. You will neen this, then you land on the planet.
5. Pistol
For the fights, of course! Very useful in the late game.
6. Duct tape
Need to fix the ship. Also, you will need this in most of events.
7. Mask
To filter the air. You will need this in the early game.
8. Armor
Protects your body. Useful in the middle and late game. Space expeditions are walk in the park with it.
9. The astrocitizen manual
A handbook for all your needs. Very useful at the any stage of the game. Cant be crafted.
10. An Artifact
The golden statue of the cow. Very useful in some of the events.
11. Lighter
Useful in some of the events. Helps in the dark places.
12. Shovel
The best weapon for every survivalist. Not really useful.
13. Battery
Super-duper Duracell battery. Very useful in some of the events.
14. Resource Pack
Large box with some resources in it. (Chemicals, Minerals, Energy or Random). Can be found only on the start.
2. The Game
2.1 The survival basics
So, you made it! You are in the space! But what to do next? This page of our guide will help you!
Basic tips:
- Your crew needs food. Feed them once in 5 days, that should be enough.
- Try to land on the planet as soon as possible.
- There's a crafting device on the ship. Use it as much as you can.
- Think before you choose, what to do next.
- Craft medkit as fast as you can. It needs very much time to craft, so if you catched a desease, and there is no medkit, you very likely will be dead.
- Send expeditions on the planets.
2.2 Your spaceship
List of all the devices, what currently available in your ship.
1. Crafting machine
You can craft and recycle things and upgrade your spaceship here. Crafting machine needs resources, so you need to find them somewhere. Can be upgraded to make more items.
2. Main computer
You can see, what troubles meet your crew this day, and solve them here. Think before you make a choice!
3. Journal
You can see results of the past day choices here.
4. Spacesuit
Send people on to scavenge in it. Can carry 2 things. Can be upgraded to carry more (up to 4 things).
5. Lever
Pull it, and you will finish the day.
6. Navigation sistem
Helps navigate your scavenges on the planet. Can be upgraded to go further on the scavenge.
Recommended for You:
- All 60 Parsecs Guides!
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Information about the character’s backstories, stats, etc.
Character Info
Emmet Ellis
Agility: Flexible
Intelligence: Brilliant
Strength: Wimpy
Intelligence: Brilliant
Strength: Wimpy
Despite his brilliant mind, Emmet has always been undervalued and misunderstood by his peers. Seeking scientific challenge- and to get away from his ungrateful job as a chemistry teacher- he signs up for the Astrocitizen program, hoping this could be the place where he can finally earn the appreciation and respect he deserves.
Captain’s Goal: Make five successful Intelligence attribute decisions.
Boost: Experimental [You generate a small amount of materials daily.]
Deedee Dawkins
Agility: Limber
Intelligence: Average
Strength: Average
Intelligence: Average
Strength: Average
A former child athlete, whose promising career was ended by an untimely injury. As an adult, she struggles to reinvent herself, but the reality is far from what she imagined. She joins the Astrocitizen Program in hopes of regaining the confidence and finally becoming the champion she was always destined to be.
Captain’s Goal: Make 7 sucessful attribute decisions of any type.
Boost: Caffeinated [Your hunger decays slower.]
Baby Bronco
Agility: Average
Intelligence: Dumb
Strength: Mighty
Intelligence: Dumb
Strength: Mighty
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Baby is an adult man, but a very simple-minded one. From a young age, his biggest asset has been his extraordinary physical strength and build. Due to this, Baby is manipulated by his small-time crook parents and becomes a criminal himself. The Astrocitizen Program is quite literally an escape… and a second chance.
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Captain’s Goal: Become friends with at least 3 of your crewmates.
Boost: Friendly [You can make friends faster.]
60 Parsecs Characters
Maegan Mann
Agility: Flexible
Intelligence: Clever
Strength: Average
Intelligence: Clever
Strength: Average
Maegan has spent her full life caring for a family laundry business and her own busy household. After retiring and giving the venue to her children, Maegan craves a new purpose and new challenges. She doesn’t expect much from that wacky Astrocitizen Program she signed up for on a whim, but life might still have some surprises in store for her.
Captain’s Goal: Keep a full crew alive for 30 days.
Boost: Tough [You are less likely to suffer from poor health.]
Tom Thomson
Agility: Average
Intelligence: Clever
Strength: Fit
Intelligence: Clever
Strength: Fit
Everyone’s first impression of Tom Thomson is that of a decorated major, brave and courageous. A man who has seen it all. Sporting a dastardly eye patch and a coat of once magnificent blonde hair, Tom believes to be everyone’s dream come true and the personification of the American hero. Except, none of this is true.
Captain’s Goal: Send 5 successful expeditions on a strange, new world.
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Boost: Daydreamer [You are less likely to go insane.]